Intermissions
Phase 1
Unavoidable. Heal it up
Swap when tank goes to clear debuff
Slowly dispel debuff and heal raid up in between dispels
Move out of raid and spread out
Other players need to ensure they don't get hit
Phase 2
Move out of raid and spread out
Other players need to ensure they don't get hit
Heal damage up. Spread if damage is too much
Swap on every stack
Spread and move out of circles
Debuff spawns circle that needs to be soaked
Cannot be soaked by player who has the debuff
Phase 3
Phase 3 combines most of the abilities from Phase 1 and 2
Continue to taunt swap when tank needs to remove bleed
Tank Kaal on the same side players go to handle Wicked Blade